Home → Magazine Archive → July 2007 (Vol. 50, No. 7) → How to Build Serious Games → Abstract

How to Build Serious Games

By Henry Kelly, Kay Howell, Eitan Glinert, Loring Holding, Chris Swain, Adam Burrowbridge, Michelle Roper

Communications of the ACM, Vol. 50 No. 7, Pages 44-49
10.1145/1272516.1272538



Like a discovery game that requires players to earn the right to take on new challenges, Immune Attack compels its players to learn the rules of the immune system before it reveals deeper biological insight.

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