Home → Magazine Archive → June 2013 (Vol. 56, No. 6) → Real-Time GPU Audio → Abstract

Real-Time GPU Audio

By Bill Hsu, Marc Sosnick-Pérez

Communications of the ACM, Vol. 56 No. 6, Pages 54-62
10.1145/2461256.2461272

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Real-time finite difference-based sound synthesis using graphics processors.

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