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CSpathshala: Bringing Computational Thinking to Schools

By Vipul Shah

Communications of the ACM, Vol. 62 No. 11, Pages 54-55

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Bhumika and Pushkar, 12-year-old students from a government school in the village of Takalkarwadi, in Khed, Maharashtra, are playing the "Guess My Birthdate" game. The goal of the game is to find the date by asking the least number of questions. The students' strategy is to analyze each question in terms of the number of dates it eliminates.

Some 300,000 students from 750 schools in 11 states throughout India are learning computing through "unplugged" activities as part of CSpathshala,1 ACM India's education initiative. The name CSpathshala is derived from computer science and Pathshala, which means place of learning or a school. Launched in 2016, CSpathshala's primary goals are to promote computer science education in K–12, to influence policymakers to introduce computing into mainstream curricula, and to train teachers so that every child in India learns computing as a science by 2030.


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