Three computer science professors and a graduate student at Brigham Young University (BYU) have developed a technique for rapidly resizing fluid animations without remodeling entire animation sequences.
The method uses fluid carving to remove pixels identified by a mathematical function as redundant.
The researchers can edit a three-dimensional spread out over time with this process, rendering it smaller to make it easier for animators to change the animation on the fly.
BYU's Parris Egbert said, "Probably the most difficult thing was figuring out how you carve these seams through a four-dimensional volume. Not to mention the task of keeping it all straight as you're going along."
From BYU News (UT)
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