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3-D Virtual Learning Platforms

By Carlos III University of Madrid

June 28, 2010

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Carlos III University of Madrid (UC3M) researchers working on the eMadrid project are studying how to use three-dimensional (3-D) virtual worlds for teaching.

Three-dimensional virtual worlds must include teaching elements such as a training program, with a sequence of activities for students to acquire knowledge, as well as a methodology to evaluate previously defined learning results, to become a learning platform, says UC3M professor Carlos Delgado Kloos. "The 3-D learning environments are not only appropriate for transmission of knowledge, but also for teaching competencies, and if they also include augmented reality elements for the manipulation of a three-dimensional world with real physical elements, even better results are obtained, as the barrier of a fictional world immersion is reduced," Kloos says.

The eMadrid project is working to achieve these standards by collaborating with researchers from other universities, including Autonoma, Complutense, Politecnica, Rey Juan Carlos, and the National Distance Education University of Spain. The researchers are developing defined standards and best practices for implementing teaching environments in 3-D virtual platforms.

From Carlos III University of Madrid (Spain)
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